weekend theta updates

May 31, 2009 by Owen
Filed under: development, games, shmup 

This weekend I’ve made some updates to theta:

  • Tweaked enemy explosions
  • Fixed the aliasing in the player graphic
  • Played around with enemy shot patterns, making boss enemies harder but normal enemies a bit easier

Screenshots, click to enlarge:

screen1screen2screen3screen4

As always, you can launch the game via webstart.